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Critically Assessing Digital Affordances

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Meaningful integration of new digital tools demands a critical eye and reflective practice…

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Plurilingualism: Knowing Students’ Languages

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Plurilingual pedagogy is not about knowing all your students’ languages — it’s about valuing them, connecting across them, and creating space…

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Plurilingualism in ‘Monolingual’ Classrooms

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Implementing plurilingual pedagogies has gained increasing interest and support in recent decades.

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Exploring and Selecting Descriptors

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Descriptors for communicative language activities are organised under four modes: reception; production, interaction and mediation.

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Using CEFR Descriptors in Scenario Design

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After the foundation of action-oriented scenarios and backward design, this extended guide will help you put those ideas into practice.

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Backward Design at the Curriculum Level

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Backward design focuses on the end point to be reached rather than the pathway to be followed.

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Backward Design in Practice

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As suggested in the bite-sized section, the concept of backward design operates at two levels…

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Introduction to Backward Design

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Backward design refers to the idea of first defining educational goals/objectives and then working backwards from those objectives

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Creating Your Own Descriptors Selection

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Descriptors simplify complex processes to provide practically useful tools to develop transparent objectives.

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Digital Storytelling

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Digital storytelling has been defined by Robin (2006) as “the art of telling stories with digital elements including text, graphics, sound, and video”

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